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FrontPage

Page history last edited by jjlison 1 year, 5 months ago

Click the OGRE below for the download and tutorial pages.

 


 

 

DOS OGRE

 

Old Games, Running Easily

 

 

Metadata specification

Game data specification

OGRISH reference

 

DOA Devkit 3.16 

 

 

 

Project proposal

Requirements

Design

Test Plan

 

Comments (9)

jjlison said

at 9:58 pm on Nov 20, 2009

11/20/09 - Fairly big internal changes with version 2.7. I've removed all the mixed-mode code from the project - it's now 100% .NET, and the command line tool is officially retired. Also, this update adds informative exception handling. Windows 7 works (to some extent) now too.

jjlison said

at 4:48 pm on Nov 28, 2009

11/28/09 - Version 2.8, added new metadata fields - "doversion" (version of DODK used to create doa file) and "compression" (amount of compression used)

jjlison said

at 5:55 pm on Dec 6, 2009

Version 3.0 is out. The interface is totally revamped, and the beginnings of OGRISH (old games' rudimentary interpretive shell) is supported.

jjlison said

at 4:31 am on Dec 9, 2009

Version 3.1 fleshes out OGRISH a bit more, with better exception handling, and options flags.
In addition, OGRISH has two new commands - CDCHECK for checking CDs, and CDSWITCH for switching between multiple CD images. Both are a good deal more elegant than the old VBS method of disc handling.

jjlison said

at 5:48 am on Dec 15, 2009

Version 3.2 adds registry functions support to OGRISH. Forwards compatibility for 64-bit Windows support is turning out to be way more trouble than I imagined.

jjlison said

at 2:52 am on Dec 23, 2009

Version 3.3 extends OGRISH by adding the long-awaited FART command! Use it to Find And Replace Text. Also tweaked icon exception handling - some aspects about it were bothering me, though I doubt anyone but myself noticed.

jjlison said

at 2:13 pm on Feb 26, 2012

Version 3.6 adds multipart archives, and better UAC handling.

jjlison said

at 4:24 pm on Apr 26, 2013

Version 3.7 adds support for multi-game DOAs and emulator DOAs. Also much of the code is refactored.

jjlison said

at 1:35 pm on May 24, 2013

Version 3.8 fixes a couple of bugs, mostly involving multi-game DOAs. It also now hides non-indexed games in a DOA by default, and has an option to unhide them.

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